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	<title>Comments on: iFlash Touch: Rejected</title>
	<atom:link href="http://www.davidmcgavern.com/2009/05/04/iflash-touch-rejected/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.davidmcgavern.com/2009/05/04/iflash-touch-rejected/</link>
	<description>David McGavern blogging about Loopware, iFlash, and other fun stuff :-)</description>
	<lastBuildDate>Fri, 04 Dec 2009 06:20:48 -0600</lastBuildDate>
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		<title>By: More stupidity - app store rejects dictionary app for defining words - MacTalk Forums</title>
		<link>http://www.davidmcgavern.com/2009/05/04/iflash-touch-rejected/comment-page-2/#comment-995</link>
		<dc:creator>More stupidity - app store rejects dictionary app for defining words - MacTalk Forums</dc:creator>
		<pubDate>Sat, 16 May 2009 12:49:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.davidmcgavern.com/?p=169#comment-995</guid>
		<description>[...] the rules differently, and communicate their decisions very poorly to developers.  For instance, this guy was told it was because his app needed a desktop client, when many other such apps were in the app [...]</description>
		<content:encoded><![CDATA[<p>[...] the rules differently, and communicate their decisions very poorly to developers.  For instance, this guy was told it was because his app needed a desktop client, when many other such apps were in the app [...]</p>
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		<title>By: Davey</title>
		<link>http://www.davidmcgavern.com/2009/05/04/iflash-touch-rejected/comment-page-2/#comment-862</link>
		<dc:creator>Davey</dc:creator>
		<pubDate>Wed, 06 May 2009 18:00:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.davidmcgavern.com/?p=169#comment-862</guid>
		<description>&quot;Homer&quot; : The original message from Apple stated that they couldn&#039;t get exporting to work to the iPhone. This was because they didn&#039;t read my notes to them stating that they must use the newer (and unreleased) 2.8 version of iFlash.

yk: I would never release iFlash 2.8 before I knew iFlash Touch was going to be approved. What if something happened (like it did) where it got rejected? Then I&#039;d have a bunch of users who expect exporting to work, but it doesn&#039;t. I can&#039;t take back a release :-).</description>
		<content:encoded><![CDATA[<p>&#8220;Homer&#8221; : The original message from Apple stated that they couldn&#8217;t get exporting to work to the iPhone. This was because they didn&#8217;t read my notes to them stating that they must use the newer (and unreleased) 2.8 version of iFlash.</p>
<p>yk: I would never release iFlash 2.8 before I knew iFlash Touch was going to be approved. What if something happened (like it did) where it got rejected? Then I&#8217;d have a bunch of users who expect exporting to work, but it doesn&#8217;t. I can&#8217;t take back a release :-).</p>
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		<title>By: yk</title>
		<link>http://www.davidmcgavern.com/2009/05/04/iflash-touch-rejected/comment-page-2/#comment-861</link>
		<dc:creator>yk</dc:creator>
		<pubDate>Wed, 06 May 2009 17:44:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.davidmcgavern.com/?p=169#comment-861</guid>
		<description>Hi, 
Sorry you have had trouble with your submission. But it&#039;s not Apples fault.
If the current version of IFlash available for purchased right now, doesn&#039;t work with your I Touch App. How do you expect them to approve it?  You really expect them to follow some special link to some beta version? Don&#039;t they expect everything to be ready to and available for purchase? Those teams probably are swamped with hundreds of apps that have to evaluate in a single day. An app that doesn&#039;t work right out of the gate going to be bounced right away, so they can move to the next app on their list.

I&#039;m excited as the next guy about IFlash Touch.  I&#039;ve been waiting too. I think IFlash is the best study aid out there and I have a bunch of cards I can&#039;t wait to put on my touch.

Have you every considered updating the current version of IFlash on the website right now, then submit your app?

Good luck. Cant wait for IFlash Touch. 

Thanks for all your hard work.</description>
		<content:encoded><![CDATA[<p>Hi,<br />
Sorry you have had trouble with your submission. But it&#8217;s not Apples fault.<br />
If the current version of IFlash available for purchased right now, doesn&#8217;t work with your I Touch App. How do you expect them to approve it?  You really expect them to follow some special link to some beta version? Don&#8217;t they expect everything to be ready to and available for purchase? Those teams probably are swamped with hundreds of apps that have to evaluate in a single day. An app that doesn&#8217;t work right out of the gate going to be bounced right away, so they can move to the next app on their list.</p>
<p>I&#8217;m excited as the next guy about IFlash Touch.  I&#8217;ve been waiting too. I think IFlash is the best study aid out there and I have a bunch of cards I can&#8217;t wait to put on my touch.</p>
<p>Have you every considered updating the current version of IFlash on the website right now, then submit your app?</p>
<p>Good luck. Cant wait for IFlash Touch. </p>
<p>Thanks for all your hard work.</p>
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		<title>By: Homer Simpson</title>
		<link>http://www.davidmcgavern.com/2009/05/04/iflash-touch-rejected/comment-page-2/#comment-860</link>
		<dc:creator>Homer Simpson</dc:creator>
		<pubDate>Wed, 06 May 2009 16:48:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.davidmcgavern.com/?p=169#comment-860</guid>
		<description>Dude, the DTS guy made a mistake. But I think you should have posted the original response that Apple sent you rather than a remembered phone call. Rather, post the original response, see that it was rejected due to bugginess (and yes, the reviewer installed your beta build) and resubmit it.</description>
		<content:encoded><![CDATA[<p>Dude, the DTS guy made a mistake. But I think you should have posted the original response that Apple sent you rather than a remembered phone call. Rather, post the original response, see that it was rejected due to bugginess (and yes, the reviewer installed your beta build) and resubmit it.</p>
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		<title>By: Mat</title>
		<link>http://www.davidmcgavern.com/2009/05/04/iflash-touch-rejected/comment-page-1/#comment-859</link>
		<dc:creator>Mat</dc:creator>
		<pubDate>Wed, 06 May 2009 12:42:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.davidmcgavern.com/?p=169#comment-859</guid>
		<description>Hey Davey,

I&#039;m very sorry you experienced this hassle! This seems unfair indeed.
But as already about three users pointed out, the reason why you got rejected seems quiet obvious: if every developer would just benefit of the popularity of the Apple Application Store to distribute free applications that require the users to pay then directly to the developer for a companion-desktop app, then Apple wouldn&#039;t make any money.

Hmhm...the question is how to solve this, if this was really the reason.
Resubmitting and hoping for a new and &quot;fairer&quot; reviewer might indeed help.
But if it doesn&#039;t: think about the possibility to release a free desktop-lite-app, which does not allow to create cards, but just to download them from the web and upload it to the iPhone. This might help....
Anyway: just an idea   :-)


Best of luck! I&#039;m still looking forward to iFlash touch and totally supporting you with anything that might be of help!

Matthias</description>
		<content:encoded><![CDATA[<p>Hey Davey,</p>
<p>I&#8217;m very sorry you experienced this hassle! This seems unfair indeed.<br />
But as already about three users pointed out, the reason why you got rejected seems quiet obvious: if every developer would just benefit of the popularity of the Apple Application Store to distribute free applications that require the users to pay then directly to the developer for a companion-desktop app, then Apple wouldn&#8217;t make any money.</p>
<p>Hmhm&#8230;the question is how to solve this, if this was really the reason.<br />
Resubmitting and hoping for a new and &#8220;fairer&#8221; reviewer might indeed help.<br />
But if it doesn&#8217;t: think about the possibility to release a free desktop-lite-app, which does not allow to create cards, but just to download them from the web and upload it to the iPhone. This might help&#8230;.<br />
Anyway: just an idea   :-)</p>
<p>Best of luck! I&#8217;m still looking forward to iFlash touch and totally supporting you with anything that might be of help!</p>
<p>Matthias</p>
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		<title>By: Simon Evans</title>
		<link>http://www.davidmcgavern.com/2009/05/04/iflash-touch-rejected/comment-page-1/#comment-857</link>
		<dc:creator>Simon Evans</dc:creator>
		<pubDate>Wed, 06 May 2009 03:29:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.davidmcgavern.com/?p=169#comment-857</guid>
		<description>Hope you get better communication from Apple this time around. 
Not sure if it is useful information but FM Touch (an app that runs Filemaker databases on thi iPhone or iPod Touch) also requires a desktop application (Filemaker).</description>
		<content:encoded><![CDATA[<p>Hope you get better communication from Apple this time around.<br />
Not sure if it is useful information but FM Touch (an app that runs Filemaker databases on thi iPhone or iPod Touch) also requires a desktop application (Filemaker).</p>
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		<title>By: Davey</title>
		<link>http://www.davidmcgavern.com/2009/05/04/iflash-touch-rejected/comment-page-1/#comment-854</link>
		<dc:creator>Davey</dc:creator>
		<pubDate>Wed, 06 May 2009 01:17:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.davidmcgavern.com/?p=169#comment-854</guid>
		<description>Dave b: It could all be a simple error on the part of Apple, but the problem is that they have not communicated with me at all, or responded to my pleas for information :-(.

Thanks though for letting others know. Apple needs to get the message that communication is key!</description>
		<content:encoded><![CDATA[<p>Dave b: It could all be a simple error on the part of Apple, but the problem is that they have not communicated with me at all, or responded to my pleas for information :-(.</p>
<p>Thanks though for letting others know. Apple needs to get the message that communication is key!</p>
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		<title>By: dave b</title>
		<link>http://www.davidmcgavern.com/2009/05/04/iflash-touch-rejected/comment-page-1/#comment-853</link>
		<dc:creator>dave b</dc:creator>
		<pubDate>Wed, 06 May 2009 01:06:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.davidmcgavern.com/?p=169#comment-853</guid>
		<description>Good Luck with this. My kids and I have also been checking the blog and the App Store every day for quite a while. We&#039;ve been loving iFlash for almost 3 1/2 years. I sure hope the App gets through this time. 

Am I right that the specific  reason for rejection, if there is one, is still just a matter of conjecture?  It clearly isn&#039;t that Apple won&#039;t be making money on it. They don&#039;t make a cent on any of the many, many free apps. 

I have to believe that this is an arbitrary decision that is contrary to the mission and values of Apple and the App Store. I am sure that Steve Jobs would be royally pissed to find out that the App Store provides kids with Pee Monkey Toilet Trainer (#3 free app) and The Moron Test (#1 paid app)---but not iFlash Touch!! If we could get some media attention the way the Pull My Finger and iFart communities did , I&#039;ll bet this would be cleared up pronto. I&#039;m pissed for us and for David McGavern. I&#039;m going to start writing to Mac media folks see if we can draw some attention to this ridiculous situation.</description>
		<content:encoded><![CDATA[<p>Good Luck with this. My kids and I have also been checking the blog and the App Store every day for quite a while. We&#8217;ve been loving iFlash for almost 3 1/2 years. I sure hope the App gets through this time. </p>
<p>Am I right that the specific  reason for rejection, if there is one, is still just a matter of conjecture?  It clearly isn&#8217;t that Apple won&#8217;t be making money on it. They don&#8217;t make a cent on any of the many, many free apps. </p>
<p>I have to believe that this is an arbitrary decision that is contrary to the mission and values of Apple and the App Store. I am sure that Steve Jobs would be royally pissed to find out that the App Store provides kids with Pee Monkey Toilet Trainer (#3 free app) and The Moron Test (#1 paid app)&#8212;but not iFlash Touch!! If we could get some media attention the way the Pull My Finger and iFart communities did , I&#8217;ll bet this would be cleared up pronto. I&#8217;m pissed for us and for David McGavern. I&#8217;m going to start writing to Mac media folks see if we can draw some attention to this ridiculous situation.</p>
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		<title>By: dude</title>
		<link>http://www.davidmcgavern.com/2009/05/04/iflash-touch-rejected/comment-page-1/#comment-852</link>
		<dc:creator>dude</dc:creator>
		<pubDate>Wed, 06 May 2009 00:21:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.davidmcgavern.com/?p=169#comment-852</guid>
		<description>No, think about it people. That rule is to prevent people from purchasing apps that are lemons out of the box and require you to spend extra money to get them to work.  My bet is that if your app was free but required iFlash on the desktop they&#039;d take it.  Better yet, if you had a &#039;lite&#039; version on the desktop that was free and allowed your app to work they&#039;d take it.  Just make sure you don&#039;t double dip into your customer&#039;s wallets.</description>
		<content:encoded><![CDATA[<p>No, think about it people. That rule is to prevent people from purchasing apps that are lemons out of the box and require you to spend extra money to get them to work.  My bet is that if your app was free but required iFlash on the desktop they&#8217;d take it.  Better yet, if you had a &#8216;lite&#8217; version on the desktop that was free and allowed your app to work they&#8217;d take it.  Just make sure you don&#8217;t double dip into your customer&#8217;s wallets.</p>
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		<title>By: Apple Rejects iFlash Touch &#124; TightWind</title>
		<link>http://www.davidmcgavern.com/2009/05/04/iflash-touch-rejected/comment-page-1/#comment-851</link>
		<dc:creator>Apple Rejects iFlash Touch &#124; TightWind</dc:creator>
		<pubDate>Tue, 05 May 2009 23:02:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.davidmcgavern.com/?p=169#comment-851</guid>
		<description>[...] McGavern postedyesterday that Apple rejected his iPhone application because: I called Apple Developer Technical Support to find out what was going on with the review process, [...]</description>
		<content:encoded><![CDATA[<p>[...] McGavern postedyesterday that Apple rejected his iPhone application because: I called Apple Developer Technical Support to find out what was going on with the review process, [...]</p>
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